السلام عليكم

كنز لايقدر بثمن وجدته في احد المواقع العالميه واردت ان تستفيدوا انتم ايضا
وللنفرد بهذه المجموعه الضخمه


نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي
Adobe Photoshop® CS4 Digital Classroom
Published by
Wiley Publishing, Inc.
10475 Crosspoint Boulevard
Indianapolis, IN 46256
Copyright © 2009 by Wiley Publishing, Inc., Indianapolis, Indiana
Published by Wiley Publishing, Inc., Indianapolis, Indiana
Published simultaneously in Canada
ISBN: 978-0-470 41090-5
Manufactured in the United States of America
10987654321
The Adobe Photoshop CS4 Digital Classroom helps you to understand the capabilities of
Photoshop and get the most out of your software so you can get up-and-running right away.
You can work through all the lessons in this book, or complete only specifi c lessons. Each
lesson includes detailed, step-by-step instructions, along with lesson fi les, useful background
information, and video tutorials.

Adobe Photoshop CS4 Digital Classroom is like having your own expert instructor guiding you
through each lesson while you work at your own pace. This book includes 14 self-paced lessons
that let you discover essential skills, explore new features, and understand capabilities that will
save you time. You’ll be productive right away with real-world exercises and simple explanations.
Each lesson includes step-by-step instructions, lesson fi les, and video tutorials, all of which
are available on the included DVD. The Adobe Photoshop CS4 Digital Classroom lessons are
developed by the same team of Adobe Certifi ed Instructors and Photoshop experts that have
created many of the offi cial training titles for Adobe Systems.

Includes both book and the accompanying DVD with video lessons and exercises

14 Video Lessons with Corresponding Lesson Files:

Lesson 1 - Exploring Photoshop

Lesson 2 - Getting To Know The Workspace

Lesson 3 - Using Adobe Bridge

Lesson 4 - The Basics Of Working With Photoshop

Lesson 5 - Making The Best Selections

Lesson 6 - Painting And Retouching

Lesson 7 - Creating A Good Image

Lesson 8 - Getting To Know Layers

Lesson 9 - Taking Layers To The Max

Lesson 10 - Getting Smart In Photoshop

Lesson 11 - Using Adobe Photoshop Filters

Lesson 12 - Creating Images For Web And Video

Lesson 13 - Introducing 3D

Lesson 14 - Adobe Photoshop CS4 New Features


نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي
BOOK:
[RAPIDSHARE] ::: [FILEFACTORY] ::: [DEPOSITFILES]





المجموعة التالية ل ZBrush

نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي


[LIST][*]Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.[/LIST][LIST=1][*]ZSpheres Basics[*]Modeling a Creature Using ZSpheres[*]Skinning ZSpheres and Blocking out Large Forms[*]Adding Smaller Forms[*]Adding Details[*]Adding Texture[*]Adding Color Materials and Rendering[*]Making Displacement Maps for XSI[*]Basic Rigging, Weighting and Animating in XSI[*]Posing, Lighting and Rendering the Creature in XSI[/LIST]http://www.thegnomonworkshop.com/store/product/17/



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نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي
5.2 GB | ISO | RS, DF
Created by Pablo (VenomGFX) Vazquez, lead artist of project Apricot, Yo Frankie!
This DVD covers all aspects to create advanced computer graphics, including modeling, sculpting, shading, lighting, creating fur, cloth simulation, rendering and compositing. Its ten chapters are each devoted to exploring a specific technique. By using one of the famous VenomGFX characters you will be lead step by step through all important tools and settings.
The DVD assumes you already know the basics of Blender, like object transform, simple modeling, adding materials, or working with files. It is especially targeted at people who want to train their artistic skills and master Blender further.





http://www.blender3d.org/e-shop/prod...oducts_id=118/



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نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي

438 MB | RAR | RS, DF
[LIST][*]Creating characters for games presents many challenges for the 3D artist. Issues such as poly count, flexibility of the rig, art direction, and the game environment itself will dictate the final look of the character. In this DVD, Mayan continues from the head model and design used in "Head Modeling for Games", demonstrating the tools and techniques used to create low polygon characters. Topics such as working from a concept design, poly count, scripts, props and topology are discussed.[/LIST]








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نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي
3 GB | ISO | RAR | RS, DF

[LIST][*]UV layout is one of the most important skills of the game modeler. Unlike high poly modeling, game UVs are given limited texture space. It is important to use that space in the most efficient manner, while minimizing seams and distortion. How you project and arrange your UVs can greatly impact the look of the model and the time it takes to paint your textures. This lecture will cover the tools and techniques necessary to create efficient UV maps.[/LIST]




Over 2 1/2 hours of lecture.


For more info: Product homepage


Topics Covered:


- UTE (UV Texture Editor)


- UV Projection


- Creating UV Shells


- Mirroring UVs


- Transferring UVs


- Shell Arrangement


- Using a Reference Map


- Focusing Resolution


Chapters:
01: Separating the Model
02: Mapping the Head
03: Mapping the Upper Body
04: Mapping the Lower Body
05: Mapping Hands
06: Mapping Boots
07: Mapping Gear
08: Mirroring Geometry and UVs
09: Arranging Shells






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نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي
Duration: 157 minutes | 2.43 GB | ISO | RAR | RS, DF
[LIST][*]This DVD plunges into the basics of Maya's Paint Effects. Ethan Summers gives you a feature-by-feature examination of this powerful package, teaching you to control the density of your polygon mesh, to manage your pressure and control curves and to establish an effective workflow process. Ethan will explain various types of animation and illustrate basic ways Paint Effects can connect to dynamics within Maya. [/LIST][LIST=1][*]Introduction to Paint Effects[*]Paint Effects Tools and Windows[*]Brush Node Basics[*]Brush Shading[*]Tube Growth Parameters[*]Forces and Flow Animation[*]The Paint Effects Menu[*]The Stroke Shape Node[*]Wrap-up[/LIST]





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نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي



Kelby.Online.Training.Dan.Margulis.Picture.Postcar d.Workflow.Part.I-NoPE | 580MB | RS & HF |Release Date:07-19-2009
Kelby.Online.Training.Dan.Margulis.Picture.Postcar d.Workflow.Part.II-NoPE | 575MB | RS & HF |Release Date:07-19-2009
Kelby.Online.Training.Dan.Margulis.Picture.Postcar d.Workflow.Part.III-NoPE | 390MB | RS & HF |Release Date:07-19-2009








INFO


Kelby.Online.Training.Dan.Margulis.Picture.Postcar d.Workflow.Part.I,II,III-NoPE (1.5GB)




Release Date.... 07-19-2009
Release Format.. ISO
Release Size.. 11 x 150mb
Release Type.... Bookware
Release Notes : http://www.kelbytraining.com/instruc...-margulis.html

DESCRIPTION
Dan Margulis
Dan Margulis is internationally regarded as the leading authority on color correction. He is the author of Professional Photoshop, which, since its first edition in 1994,
has become the unofficial bible of the prepress and printing industries.

His column, "Makeready," which focuses on practical production issues, appears in both Photoshop User and Electronic Publishing magazines. Formerly a professional
prepress manager with over 20 years experience heading electronics departments at high-end trade shops, he now offers small-group, hands-on color correction classes
in the U.S., Canada, and Europe in four different languages. In September 2001, Dan was one of the first three persons named to the Photoshop Hall of Fame of the
National Association of Photoshop Professionals.

Included : Lesson Files



نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي






Part.I Links:









نقره لتكبير أو تصغير الصورة ونقرتين لعرض الصورة في صفحة مستقلة بحجمها الطبيعي